![panzer corps 2 units panzer corps 2 units](https://assets.rockpapershotgun.com/images/2020/03/pz03.jpg)
Units with "Alpine" trait (mountain infantry) are now immune to the opponent's high ground bonuses, and move faster over hills. On the other hand, suppression now reduces effectiveness of carpet bombing, so AA units will provide protection from this threat as well. Overstrength/understrength also increases/decreases damage done proportionally. Green strategic bombers now destroy 20% of ammo (instead of 1 point) with carpet bombing, and additionally destroy 20% of target's movement points. Units with "suppressing fire" trait will slightly (+5%) improve their chances to outright kill the target (instead of suppressing it) with each star. Each star will now give +10% to unit's accuracy (instead of +8%), and reduce enemy accuracy by 4% (instead of 3%). Split units equipped with organic transport will now unmount after a short drive, as normal (non-split) units do. When a unit embarks on an air transport which cannot carry its organic transport, organic transport is discarded. Discarding organic transport now returns its cost in prestige, so it can be repurchased later. Dismissing a hero now gives a bonus of 1000 prestige (value configurable in Rules.json file).
![panzer corps 2 units panzer corps 2 units](https://cdn2.unrealengine.com/egs-panzercorps2-flashbackgames-g1a-02-1920x1080-4def3aced241.jpg)
Among other things, this allows recon planes to earn experience. All units contributing some bonus to combat will now get experience for it: 20 for mass attack and 50 for any other bonus (recon, military engineer, distraction, leadership, aiming assistance). Fixed player selection UI when a custom multiplayer scenario is selected in the list Fixed some issues with "Shroud" advanced option (rivers showing through shroud, minimap artefacts) Fixed "create screenshots for saved games" option Fixed chat not scrolling to the end automatically when a long (multi-line) message is added Fixed spotting bug when an allied unit is destroyed near your own units Fixed spotting issues when a unit is deployed mid-mission on a high ground hex Now, upgrades will also use green replacements when there are no elite replacements left. Fixed workaround of "Green Army" player trait by using unit upgrade.
#Panzer corps 2 units free#
Fixed "Reduced slots" and "Zero slots" heroes refusing to unassign from units in reserve because of insufficient free slots Fixed selection marker in strategic mode not working well for aircraft Also, if split parts are too far to merge this turn, merge marker is shown in red. Fixed merge command, so that the unit automatically mounts if needed to reach the other part. Fixed switchable units being captured into two separate pools of equipment Fixed dead units sometimes interfering with mouse clicks Fixed the AI getting into infinite loop under rare circumstances Fixed the game crashing on launch for a few people
![panzer corps 2 units panzer corps 2 units](https://i.ytimg.com/vi/NaMLDI0RVxA/maxresdefault.jpg)
![panzer corps 2 units panzer corps 2 units](https://www.bonusstage.co.uk/wp-content/uploads/2020/03/Panzer-Corps-2-Review-Screenshot-1.jpg)
We are now really close to announcing the first DLCs, the two which are included in the Field Marshal Edition. Your opinion is always very important for us, so we can keep making the game better. We're looking forward to hearing about what you think: all the bug fixes and balance changes were implemented thanks to players' feedback. This one is rather big, and you can find all the details below.
#Panzer corps 2 units update#
We are publishing a new, massive update for Panzer Corps 2. We have a new update coming for Panzer Corps 2.