I see music as something that is created in the brain, as movements in time that we perceive and connect to. And it still very much feels like I’m co-creating the music in the broader sense of the word, in that my musical instrument is perceived through the eyes rather than the ears. Many years later I’m still using the same techniques, though in a much more advanced version.
#HOW DO LIVE VISUALS WORK SOFTWARE#
That worked perfectly and I really enjoyed the flow: since my software was set up to work musically and in real-time the visuals that came out of it also felt like music to me, even if from my side there was no sound involved. This meant that I would use my software, originally intended to created 3D music, as a purely visual tool. The creation of this concept and my performances with this tool placed me right in the middle between audio, visuals and software development.Īfter developing the first version of this tool Robert Henke (aka Monolake) had proposed I use the visual side of my software as an accompaniment to his music. Literally all that is seen can be heard and vice versa. When I then fly through this space with a joystick, we hear all the sounds I fly towards, which in effect means that my path through 3D space determines the melodies and rhythms we hear. I started developing it eight years ago as a tool to create music in 3D, meaning that I have this virtual space filled with sounds that you can also see. I’ve created this software ‘Versum’ myself, for the sole purpose of creating a way to perform live music and visuals on stage. The idea behind this collaboration is very closely linked to the idea behind the software that I use for the visuals. What are the ideas behind this particular collaboration and what can we expect to see?
#HOW DO LIVE VISUALS WORK CRACK#
Most intriguingly, he sent Crack Magazine an exclusive sneak peek of his own digital sketches. Ahead of Yorke’s solo tour, we dropped a line to the artist and programmer to talk about his Versum world, how his art has evolved over time and the ways in which his visuals for Yorke’s tour will differ from their previous collaborations. Scenes flicker to a track’s pace, and effervescing images pulsate to the beat.įirst created in 2010, Barri’s style has grown with the development of his software. Barri uses his own, self-made Versum software to build overwhelming and immersive universes of digital graphics and, on stage, he creates the visuals live, imaging the linear skeleton and nuances of sound to fracture and morph to the music. They recently collaborated on City Rats at the ISM Hexadome at Berlin’s Institute for Sound and Music, a 360-degree audiovisual show comprised of warped images on six screens with the sound spread over 54 speakers.
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Earlier this year, Thom Yorke announced the news of a lengthy solo European tour, for which he’ll be hitting the road with longtime collaborator Nigel Godrich and tapping multidisciplinary artist Tarik Barri for real-time visuals.īarri and Yorke have consistently worked together in the past to explore the intersection of sight and sound.